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Turtle Monk

The idea behind the turtle monk is to be a character in a Souls-borne like game. The character reflects the idea of being a tank with the shell and defensive staff. Part of the design also involved a magical element which could be seen in the concept art as a floating ball of light but was changed in the final design to be crystals. Currently the character is in a high sculpt form and is not game ready.

Turn Table of Turtle Monk.

Final Render of Turtle Monk.

Final Render of Turtle Monk.

Mid point render of Turtle Monk.

Mid point render of Turtle Monk.

Start of Turtle monk using zspheres.

Start of Turtle monk using zspheres.

Concept art of Turtle Monk.

Concept art of Turtle Monk.